![]() ![]() I really hope this fixes your issues with the Draw Distance. xml file, you'll see the changes in the Settings when starting the game.) ini file and open the game and navigate to the Graphics Settings, you'll see that nothing is changed but if you change the values in the. ini file is just acting like a Target for the Graphics Settings (If you change the values in the. xml file and technically that's the file that's making the graphics changes happen and the. Another thing is that in the Assassin's Creed Unity folder there is a. The weird thing to this fix that I found after a lot of customizations is that it shouldn't work at all because the maximum value of Texture Quality is 2 (Ultra) and the value 3 shouldn't be able to change anything. (Full Screen the images to see the changes clearly) My Graphics Settings are in High and in the Advanced Graphics section I've set Ambient Occlusion on HBAO+ and Anti-Aliasing on 2x MSAA. Now start the game and you'll see that the draw distance of the buildings is fixed. Now add the value of 3 to it (TextureQuality=3) and make the file Read-only. Inside it open the ACU.ini file and find the line that says: TextureQuality. I know this is an old post but if you're giving AC Unity another go or are playing it for the first time, this might fix the problem you have with the buildings looking out of texture from afar:Īfter starting the game and changing the graphics options that best suit you, exit the game and navigate to your Documents folder and find the Assassin's Creed Unity folder.
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